Vast Horizon Help Files

Profile: daily living in the cavern 2

Profile: daily living in the cavern 2

Following the solar flare of 2130 in which crops were lost, the larger populated sectors B and C were broken down into smaller zones to make food distribution and management more effective, however this didn't offer a solution to the shortages because the administrators increased food pricing to attempt to control available resources, meaning only those who could afford to eat well would do so.

As hungry protesters turned into angry rioters, people were often injured or sometimes murdered as people fought for resources. Sector A declared that loss of life was unacceptable and turned to harsh measures to curb the violence as people tried to make ends meet.

With the bulk of the crime occurring in the overpopulated sector C, each of the sector C zones were segregated and isolated from one another. For this, the administration handed granular control to a handful of well placed sector B managers. With so few personnel prepared to handle rioting, segregation began as chain link fencing and security checkpoints were installed between zones within and around sector C. Electronic entry control and twenty-four hour camera surveillance allowed managers to remotely grant access to those who had license to travel to and from their place of work.

Factories were moved into sector B in order to limit access to weapon manufacturing, while sector A funded a program to train guards to quell pockets of violence. Food supplies directed to sector C were given a chemical additive to help calm the population. It's unknown if sector A knew of this activity as the chemical was manufactured in sector B.

The Farolds were unhappy to hear that violence and even murder were taking place as they'd invested in protecting humanity, thus ordered that security measures be relaxed, while not fully removed. This included but was not limited to removing the fencing and building proper streets. Each section of the caverns was sorted into gated communities. It became common knowledge that people who were found to have committed a capital punishment crime would disappear from the caverns.

Some citizens of sector C would be offered more rations and better living conditions for their family within sector B in exchange for helping to maintain order, which created rivalry within sector C. Prostitution was encouraged and was a way to help sector C citizens to earn extra cash and to keep the population satisfied as there was a temporary hold on pregnancy until the food shortages were addressed. Efforts were made to increase morale by offering any and all entertainment, although even elaborate theatrical performances were staged behind chain link to protect the performers.

As several sector B families lost loved ones to sector C rioting, the children of the sectors stopped mixing. Although it was still heard of that children from sector A and B would mix, and some of the children from A would sneak food gifts to their friends from B.

By this time, it was unclear who was responsible for the living conditions in sector C as managers from B were handling day to day matters, and administrators in A were simply communicating with the Farolds and delegating jobs to sector B employees in exchange for favors. Official communication between sectors A and C were virtually nonexistent. A popular tactic employed by sector B managers, was to hire sector C citizens who were willing to help control their fellow individuals. Their families were soon moved into sector B accommodations. Heavy handed methods to stop riots were common which created animosity. There were rumors that sector A had given plans to sector B managers to implement, but this was never proven and so the suspicion and blame game continues, even to this day.

Sector A were able to begin increasing food supplies once again after three years, by which time they were in full control of the food and electricity supply which could be used to control the other sectors. The criminal elements had been cultivated and a black market was available for significantly increased prices for both legal and illegal goods. Prostitution became a regular job and might have become structured like a corporation except for the resistance of various factions. While conditions have improved, these practices continue even today. While prostitution remains a legal form of entertainment, it's perception has degraded over time. Theft, drugs and other lesser crimes are still considered as side occupations within sector C, and most keep that economy afloat in order to escape from their situation. Rumors have repeatedly been spread indicating that sector A deliberately set up the black market, or at least turned a blind eye to the practice in exchange for a cut of the profits, but there's no documented evidence. The rumor doesn't usually persist long before going quiet, only to be revived at some later date.

Note that while riots and heavy violent crimes do still occur, they were mostly put to rest a couple years after the riot outbreak during the food wars.

In late 2221, right after Blazer took over dictatorship of the OH, an experiment was devised by Dictator Blazer Faro and her team, which allowed several individuals to come to the surface after going through only the most rudimentary procedures. The people involved in the experiment were assigned a mentor in the government and the vast majority were successful in their transition. Dictator Blazer Faro has since instituted a change to allow people coming up from the cavern to personally adjust what classes they wish to take, if any, during the transition period in which they are taking the drug Riphenol. The transition period has been adjusted to a minimum of 30 days to ensure the proper administering of Riphenol and to watch for adverse reactions. It is designed to allow pilots with just the desire to leave the cavern and the ability to care for themselves to come to the surface, without requiring each and every one of them to know how to do everything. The individual is free to choose their classes and even the length of time they wish to stay in the transitional area, to a point.

As of mid 2223 The new minimum requirements to leave the cavern are to take the anti-radiation drug Riphenol for 20 consecutive days prior to being released to the surface. They are also required to prove their proficiency in some field that would benefit themselves and the surface world.

Just as a sample: A person may choose to become a pilot, but not have been involved in training that would give them more than the absolute basics of operating a starship because they instead were focused more on their agricultural specialization. They may also have paid less attention to which animals in the jungle are hostile or which the Oria Hegemony has on the cull lists because while they sort of like ground combat, they were more focused on learning everything they could about the philosophical implications of humanity's eventual survival and what they will have to do to achieve it. They may just be more industrious by nature and so while they easily work their way around salvaging, sifting, and atmospheric scanning due to their awesome memory for geography and mechanics, have no desire at all to encase themselves in a spacesuit and wield huge machinery while mining on Chrylia.

This allows for a player to join the game with no prior knowledge of how things actually work and give them a reason for their lack of knowledge, while making them look smart in some other area. In turn, it allows for those wishing to have taken advanced training to do so. This would be those knowing how to fly in a combat situation, so they would have worked in the classes that demanded starship simulations.

If you are one of those wishing to have advanced classes in your profile or to speak of in conversation, the following list is provided, but is by no means complete.

Basic starship operations, advanced starship operations, combat starship operations, simulators for any activity or job, personal economics, macro economics, diplomatic procedures, governmental procedures, political interaction, ground combat equipment, ground combat tactics, industrial studies, and probably many more. Use your imagination, within reason. It is highly suggested that if you have an idea for a particular class that you want to have taken but you aren't sure about, use a support to ask about it, adding to the lore of the world is a wonderful thing.

The actual process in which a character moves from the cavern to the surface varies significantly. For the most part just keep in mind three things when writing your profile and developing your character.

1. The world is ever growing and not everything has been laid in stone. Small bits of lore can add flavor to your character.

2. The lore that is there, has happened. Please try not to contradict the existing lore. If you have a question about something, open a support.

3. You do not need to be perfect, all knowing, cream of the crop, or the lowliest beggar from the slums. Most people aren't extremes, that's why there are extremes. Keep in mind the first rate medical and educational systems put in place have probably improved that average a bit, but it doesn't mean you have to be a certain way.

This help file was last modified: 08/01/23 at 1:33 p.m.

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