Vast Horizon Help Files

Ship Info: Operating A Starship


Ship Info: Operating A Starship

This help file gives some information on how to operate a starship. Where starships are sold needs to be discovered in character by exploring or asking around.

Note: Many of the commands listed in this help file can also be abbreviated.

Entering your ship and getting into space

You can enter the ship from the garage as well as the landing area or docking bay. You do this by typing ENTER [ship name]
For example, if your ship is called the Lucky Salvager, you could enter by typing:
ENTER LUCKY
ENTER SALVAGER
If there are more ships with a similar name in the area, you could also use ENTER 2.LUCKY, ENTER 3.Salvager, and so on.
To enter the ship from the airlock, you simply type ENTER.

Before you can take your ship into space, it needs to be powered up. To do this, type POWER.
It might also be a good idea to check your CHARGE. For more information on how to recharge your ship, read HELP CHARGING STARSHIPS
Once the ship is powered up, you launch it into space with the LAUNCH command.

Navigating and discovering what's around you

To see what is around you, use the Galactic Map. Type GM to do this.
The map shows you the locations of planets, moons, space stations, ships, shipwrecks, or other items of interest in your current sector.
Valid GM commands are as follows. They can be done like this, GM Kiohn. This would show you the enemy ships only.
Artifacts, Asteroids, Debris, Drones, Farold, Kiohn, moons, planets, Probes, Ships, Shipwrecks, space station, Stars, and Wrecks.

SCAN allows you to scan a specific object. SCAN by itself will bring up a list of things to scan. To speed things up, you can type SCAN [object], for instance SCAN Kapteynia, SCAN shipwreck, scan 4.wre, SCAN [name of ship. ]
This will give you some basic information about the object, such as its distance from you, its coordinates, or in the case of a ship its damage. Upgrades can be bought to receive additional information on particular objects.

The easiest way to move to any of these items is simply typing MOVE, which can be shortened to M and choose from the list that pops up.
Alternatively, you can type things such as MOVE SHIPWRECK or MOVE KAPTEYNIA
You can also move to a set of coordinates, such as MOVE 5 9 3.
You can also move through a sector manually. First turn your autopilot off by typing MANUAL and then type in directions using the numb pad on the right side of your keyboard, or the number keys near the top of your keyboard.
If you have the option Alternate Commands For Gunning And Flying turned on, you can also use letters on the left side of the keyboard. You find this option under ship options.
To turn the autopilot back on, simply type AUTO

For more information on navigation, see HELP NAVIGATION AND AIMING.

To see when you will get where you are going, use ETA or COURSE.

Leaving the current sector

A common way of traveling from sector to sector is by using the Farold Beacon Network, (FBN). Most sectors are numbered but can also be reached by typing the name of a planet, moon or Space Station located there.
Here are some examples:
FBN 1
FBN CHRYLIA
FBN KAPTEYNIA
Typing FBN by itself will show you a list of available sectors.

Another way of traveling from sectors is by using manual navigation. You do this by moving to the edge of the sector and crossing it manually.

If you wish to travel through sectors in a straight line, The travel drive is a handy upgrade. The command to operate this drive is TRAVEL [direction]. The directions here work The same as with manual navigation.

Some ships come with a shuttle drive, which gives your ship a quick burst of speed across a sector once every 8 minutes. This can happen automatically when using the Travel Drive. You can stop this by typing STOP. You can also type SHUTTLE ON or SHUTTLE OFF to enable or disable this drive.
You can also use the shuttle drive by inputting a set of coordinates, to reach a shipwreck more quickly.
For example: SHUTTLE 5 8 3
Note: Upgrades found in game can decrease the charge time of the shuttle drive, so it can be used more often, up to every 3 minutes.

Finally, you can upgrade your ship with a NEP drive, which is our fastest mode of traveling through space. The Nuclear Energy Phase drive will allow your ship to travel a lightyear in minutes. HELP TRAVEL will give some background information on this.

You will need to set the direction of travel with NEP followed by a direction, NWD to go northwest and down, for instance, NEP START to start moving, NEP STOP to stop moving and NEP SPEED UP/DOWN to change speed. You can check the current status of the NEP drive with NEP STATUS. You may also type NEP SPEED followed by a number such as the following example. NEP SPEED 22 to go to that rate of speed.
A list of NEP commands is as follows.
START, STOP, STATUS, POWER, APPROACH, Storage, Drone, SPEED, [DIRECTION]
Scanning, and NEP STORAGE TRANSFER.

Most of these commands require you to buy upgrades, which must also be found in character, like ships themselves.

Docking and undocking with other ships.

To dock to other ships, use DOCK. To undock from another ship, use LAUNCH. Note that these must be done in space. It cannot be done on landing pads or in garages.

Note that when in charted space you must be the ship owner, or the ship owner must be awake aboard the ship in order for someone else to launch it. In uncharted space anyone with a key can do so.

Communication

Short Range Communication or SRC can be used to communicate with other ships in the sector. SRC by itself brings up a menu of default messages, one of those is the ability to send a distress signal. To write your own message, type SRC [message].

If your ship has the ship to ship broadcaster installed, you can communicate with other ships up to half a lightyear away. A crafting item can improve the range. First type BROADCAST to bring up a menu where you can turn the broadcaster on or off. Then to send a message, type BROADCAST [message].

Command overview:
TRANSPORT [ship name] - Allows you to transport a ship from the garage to the landing area or back.
LOAD [ship name] - If you and the ship are on the landing area or docking bay, allows you to load items into your ship's cargo bay. Examples are mining carts, crafting carts and bikes.
UNLOAD [ship name] - Allows you to unload items from your ship's cargo bay to the landing area.
ENTER [ship name] - To enter the ship from outside.
POWER - To power the ship up and down.
CHARGE - to check the charge.
LAUNCH - To launch into space.
GM - Check the galactic map
SCAN [object] - To get more details on an object of interest.
MOVE or M - To move to a location or set of coordinates.
ETA or COURSE - Tells you how long it will take for you to arrive at your destination.
COORDINATES, COORD or C - Displays the current coordinates.
FBN - Travel using the beacon network.
AUTO/MANUAL - Switch between Autopilot and Manual Mode.
TRAVEL [direction] - Use the travel drive to travel through sectors.
SHUTTLE ON/OFF - Enable or Disable the Shuttle Drive
INTERRUPT - allows you to set the shuttle drive interrupt options.
SHUTTLE [coordinates] - take a quick burst across the sector to specified coordinates using the shuttle drive.
SYSTEMS or SYS - Displays your ships systems report, including installed upgrades.
NEP - to see the different NEP drive commands
DOCK - to dock to another ship, when in space.
LAUNCH - to launch from another ship, when in space.
CARGO - To see what is in your cargo hold.
GREEN/RED/YELLOW - Switch between green, red and yellow status.
REPLACE - Replace the reactor, see help charging.
DAMAGE - displays damaged components, if there are any.
REPAIR [component] - allows you to make repairs, for instance REPAIR Hull, REPAIR Phaser 1, REPAIR Sensors, REPAIR Drive, REPAIR Nep and so on. For more information, see HELP STARSHIP COMBAT.
SRC - Short Range Communication, in order to communicate with other ships in the sector.
CSS, toggle the charge safety software on and off.
MOTHERSHIP - Will allow you to ping a nearby carrier to be pulled to it.
GRAVITY - Will allow your carrier to spin like a top as its gravity generator activates a gravity well so that ships with a NEP drive can return to its sector easily.
LRSCAN - allows you to perform a long-range scan in all directions, and LRSCAN [direction] allows you to perform a longer-range scan in that specific direction, if you have the upgrades.
BROADCAST - turns the Broadcast system on or off if you have it, and BROADCAST [message] lets you send a message to other ships in the vicinity.
SATE - allows you to see the distance and direction to sector 1, if you have the relevant upgrade.
SURVEY - allows you to begin surveying planets.
DISCOVER - Allows you to register your discovery of areas that are not planets.

This help file was last modified: 08/04/21 at 9:24 a.m.

Return to the help files. (Opens in a new window)